In Felvidek, a JRPG set in 15th century Slovakia, you embrace the role of an alcoholic knight Pavol. Meet diverse and interesting characters to help you drive out the Hussites and Ottomans who blight this land.
Players execute turn-based attacks in a precise, deliberate system. Characters develop power through acquiring specific gear like bronze swords or priest robes. Combat skills dynamically change based on equipped weapon type. Strategic encounters require careful skill selection and resource management. Early battles challenge players with unforgiving enemy designs.
A knight-class weapon might offer armor-crushing strikes. Dagger-wielding characters can bleed or stun opponents. Players must anticipate enemy composition and select complementary skills. Health constraints prevent reckless fighting. Each battle demands careful tactical consideration.
Battle animations present attacks in humorous first-person perspective. Players restore health by drinking ale, consuming loud porridge, or receiving priestly blessings. Firearms like arquebus require a full turn to reload. Complex encounters eliminate monotonous grinding. Precise, intentional combat replaces random monster encounters.
The narrative unfolds across multiple days. Thorough exploration reveals hidden narrative branches, rare equipment, potential companion recruitment, and alternative quest resolutions. Gameplay spans 3-6 immersive hours. Every moment feels intentionally crafted.
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