Vehicular Combat Hub

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Earl vs. the Mutants

by Falling State Inc.

Save humanity in a mutant-ridden apocalypse! Dive headfirst into Earl vs. the Mutants, a high-octane top-down survival action-roguelite set in the aftermath of a nuclear apocalypse.

Instruments of Destruction

by Radiangames

Break thru walls, tear down buildings, and send structures crashing into each other in Instruments of Destruction, a vehicle-action game featuring advanced physics-based destruction. Pilot a variety of vehicles across dozens of missions and high score challenges in this highly-interactive world.

Tank Team

by Finndustries

A team based PVP game where groups of up to 8 players must work together to operate a tank!

Multi Turret Academy

by Scarlet Academy

Multi Turret Academy is a top-down tank action game with roguelike elements. Select your vehicle from a growing list of historical models, then equip dozens of weapons and upgrades to lead your local tank club to victory!

SWORDCAR

by SpaceMicroscope Studios, Rogue Labs

SWORDCAR is an automotive CAR-achter action game with a healthy serving of gore. Slash and slice at 100 MPH and bathe in the blood of the mysterious BUSY CORP.

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Hub: Inventory Management

Wee Tanks!

by Studio Kit

Explosions. Tanks. Bosses. And more explosions. You dying a lot. With your friends. Hundreds of maps. Boom.

Waves of Steel

by TMA Games LLC

If you like warships but wish they could kickflip, Waves of Steel is for you! Build your own custom warship and embark on a sprawling campaign filled with enemy ships, planes, submarines, and bizarre superweapons. Fast-paced arcade naval action is here!

TRAIL OUT

by GOOD BOYS, Crytivo

Welcome to the festival of explosive races, TRAIL OUT! Reckless racing around the world! Crashes, explosions, destruction, and screaming drivers!

Gunner, HEAT, PC!

by Radian Simulations LLC

Gunner, HEAT, PC! (GHPC) is a simulation game about modern mounted combat, with special attention to authenticity and fun.

Sprocket

by Hamish Dunn

Carefully balance mobility, firepower and armour in a dedicated tank designer. Then uncarefully put them to the test in a series of combat scenarios progressing through the ages of the tank. Here, your limit is what you can fit inside your hull and turret while still being able to move forwards.

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